864 results (BibTeX)

2017


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Combining learned and analytical models for predicting action effects

Kloss, A., Schaal, S., Bohg, J.

arXiv, 2017 (article) Submitted

Abstract
One of the most basic skills a robot should possess is predicting the effect of physical interactions with objects in the environment. This enables optimal action selection to reach a certain goal state. Traditionally, these dynamics are described by physics-based analytical models, which may however be very hard to find for complex problems. More recently, we have seen learning approaches that can predict the effect of more complex physical interactions directly from sensory input. However, it is an open question how far these models generalize beyond their training data. In this work, we analyse how analytical and learned models can be combined to leverage the best of both worlds. As physical interaction task, we use planar pushing, for which there exists a well-known analytical model and a large real-world dataset. We propose to use a neural network to convert the raw sensory data into a suitable representation that can be consumed by the analytical model and compare this approach to using neural networks for both, perception and prediction. Our results show that the combined method outperforms the purely learned version in terms of accuracy and generalization to push actions not seen during training. It also performs comparable to the analytical model applied on ground truth input values, despite using raw sensory data as input.

am

arXiv pdf link (url) [BibTex]


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Memristor-enhanced humanoid robot control system–Part I: theory behind the novel memcomputing paradigm

Ascoli, A., Baumann, D., Tetzlaff, R., Chua, L. O., Hild, M.

International Journal of Circuit Theory & Applications, 2017 (article) In press

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[BibTex]

[BibTex]


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Memristor-enhanced humanoid robot control system–Part II: circuit theoretic model and performance analysis

Baumann, D., Ascoli, A., Tetzlaff, R., Chua, L. O., Hild, M.

International Journal of Circuit Theory & Applications, 2017 (article) In press

am

[BibTex]

[BibTex]


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Embodied Hands: Modeling and Capturing Hands and Bodies Together

Romero, J., Tzionas, D., Black, M. J.

ACM Transactions on Graphics, (Proc. SIGGRAPH Asia), 36(6), 245:1–245:17, November 2017, (*) Two first authors contributed equally (article)

Abstract
Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave realistically. Surprisingly, most methods treat the 3D modeling and tracking of bodies and hands separately. Here we formulate a model of hands and bodies interacting together and fit it to full-body 4D sequences. When scanning or capturing the full body in 3D, hands are small and often partially occluded, making their shape and pose hard to recover. To cope with low-resolution, occlusion, and noise, we develop a new model called MANO (hand Model with Articulated and Non-rigid defOrmations). MANO is learned from around 1000 high-resolution 3D scans of hands of 31 subjects in a wide variety of hand poses. The model is realistic, low-dimensional, captures non-rigid shape changes with pose, is compatible with standard graphics packages, and can fit any human hand. MANO provides a compact mapping from hand poses to pose blend shape corrections and a linear manifold of pose synergies. We attach MANO to a standard parameterized 3D body shape model (SMPL), resulting in a fully articulated body and hand model (SMPL+H). We illustrate SMPL+H by fitting complex, natural, activities of subjects captured with a 4D scanner. The fitting is fully automatic and results in full body models that move naturally with detailed hand motions and a realism not seen before in full body performance capture. The models and data are freely available for research purposes at http://mano.is.tue.mpg.de.

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website youtube paper suppl video DOI Project Page [BibTex]

website youtube paper suppl video DOI Project Page [BibTex]


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Learning a model of facial shape and expression from 4D scans

Li, T., Bolkart, T., Black, M. J., Li, H., Romero, J.

ACM Transactions on Graphics, 36(6):194:1-194:17, November 2017, Two first authors contributed equally (article)

Abstract
The field of 3D face modeling has a large gap between high-end and low-end methods. At the high end, the best facial animation is indistinguishable from real humans, but this comes at the cost of extensive manual labor. At the low end, face capture from consumer depth sensors relies on 3D face models that are not expressive enough to capture the variability in natural facial shape and expression. We seek a middle ground by learning a facial model from thousands of accurately aligned 3D scans. Our FLAME model (Faces Learned with an Articulated Model and Expressions) is designed to work with existing graphics software and be easy to fit to data. FLAME uses a linear shape space trained from 3800 scans of human heads. FLAME combines this linear shape space with an articulated jaw, neck, and eyeballs, pose-dependent corrective blendshapes, and additional global expression from 4D face sequences in the D3DFACS dataset along with additional 4D sequences.We accurately register a template mesh to the scan sequences and make the D3DFACS registrations available for research purposes. In total the model is trained from over 33, 000 scans. FLAME is low-dimensional but more expressive than the FaceWarehouse model and the Basel Face Model. We compare FLAME to these models by fitting them to static 3D scans and 4D sequences using the same optimization method. FLAME is significantly more accurate and is available for research purposes (http://flame.is.tue.mpg.de).

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data/model video paper supplemental [BibTex]

data/model video paper supplemental [BibTex]


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Distributed Event-Based State Estimation for Networked Systems: An LMI Approach

Muehlebach, M., Trimpe, S.

IEEE Transactions on Automatic Control, 2017 (article) In press

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arXiv (extended version) DOI [BibTex]

arXiv (extended version) DOI [BibTex]


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Ecological feedback in quorum-sensing microbial populations can induce heterogeneous production of autoinducers

Bauer*, M., Knebel*, J., Lechner, M., Pickl, P., Frey, E.

{eLife}, July 2017, *equal contribution (article)

ei

DOI [BibTex]

DOI [BibTex]


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Minimax Estimation of Kernel Mean Embeddings

Tolstikhin, I., Sriperumbudur, B., Muandet, K.

Journal of Machine Learning Research, 18, pages: 1-47, 2017 (article) To be published

ei

[BibTex]

[BibTex]


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The effect of a wider initial separation on common envelope binary interaction simulations

Iaconi, R., Reichardt, T., Staff, J., De Marco, O., Passy, J., Price, D., Wurster, J., Herwig, F.

Monthly Notices of the Royal Astronomical Society, 464, pages: 4028-4044, 2017 (article)

DOI [BibTex]

DOI [BibTex]


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Common Envelope Light Curves. I. Grid-code Module Calibration

Galaviz, P., De Marco, O., Passy, J., Staff, J., Iaconi, R.

Astrophysical Journal, Supplement, 229, pages: 36, 2017 (article)

DOI [BibTex]

DOI [BibTex]


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Krylov Subspace Recycling for Fast Iterative Least-Squares in Machine Learning

Roos, F. D., Hennig, P.

arXiv preprint arXiv:1706.00241, 2017 (article)

Abstract
Solving symmetric positive definite linear problems is a fundamental computational task in machine learning. The exact solution, famously, is cubicly expensive in the size of the matrix. To alleviate this problem, several linear-time approximations, such as spectral and inducing-point methods, have been suggested and are now in wide use. These are low-rank approximations that choose the low-rank space a priori and do not refine it over time. While this allows linear cost in the data-set size, it also causes a finite, uncorrected approximation error. Authors from numerical linear algebra have explored ways to iteratively refine such low-rank approximations, at a cost of a small number of matrix-vector multiplications. This idea is particularly interesting in the many situations in machine learning where one has to solve a sequence of related symmetric positive definite linear problems. From the machine learning perspective, such deflation methods can be interpreted as transfer learning of a low-rank approximation across a time-series of numerical tasks. We study the use of such methods for our field. Our empirical results show that, on regression and classification problems of intermediate size, this approach can interpolate between low computational cost and numerical precision.

pn

link (url) [BibTex]


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Efficiency of analytical and sampling-based uncertainty propagation in intensity-modulated proton therapy

Wahl, N., Hennig, P., Wieser, H. P., Bangert, M.

Physics in Medicine & Biology, 62(14):5790-5807, 2017 (article)

Abstract
The sensitivity of intensity-modulated proton therapy (IMPT) treatment plans to uncertainties can be quantified and mitigated with robust/min-max and stochastic/probabilistic treatment analysis and optimization techniques. Those methods usually rely on sparse random, importance, or worst-case sampling. Inevitably, this imposes a trade-off between computational speed and accuracy of the uncertainty propagation. Here, we investigate analytical probabilistic modeling (APM) as an alternative for uncertainty propagation and minimization in IMPT that does not rely on scenario sampling. APM propagates probability distributions over range and setup uncertainties via a Gaussian pencil-beam approximation into moments of the probability distributions over the resulting dose in closed form. It supports arbitrary correlation models and allows for efficient incorporation of fractionation effects regarding random and systematic errors. We evaluate the trade-off between run-time and accuracy of APM uncertainty computations on three patient datasets. Results are compared against reference computations facilitating importance and random sampling. Two approximation techniques to accelerate uncertainty propagation and minimization based on probabilistic treatment plan optimization are presented. Runtimes are measured on CPU and GPU platforms, dosimetric accuracy is quantified in comparison to a sampling-based benchmark (5000 random samples). APM accurately propagates range and setup uncertainties into dose uncertainties at competitive run-times (GPU ##IMG## [http://ej.iop.org/images/0031-9155/62/14/5790/pmbaa6ec5ieqn001.gif] {$\leqslant {5}$} min). The resulting standard deviation (expectation value) of dose show average global ##IMG## [http://ej.iop.org/images/0031-9155/62/14/5790/pmbaa6ec5ieqn002.gif] {$\gamma_{{3}\% / {3}~{\rm mm}}$} pass rates between 94.2% and 99.9% (98.4% and 100.0%). All investigated importance sampling strategies provided less accuracy at higher run-times considering only a single fraction. Considering fractionation, APM uncertainty propagation and treatment plan optimization was proven to be possible at constant time complexity, while run-times of sampling-based computations are linear in the number of fractions. Using sum sampling within APM, uncertainty propagation can only be accelerated at the cost of reduced accuracy in variance calculations. For probabilistic plan optimization, we were able to approximate the necessary pre-computations within seconds, yielding treatment plans of similar quality as gained from exact uncertainty propagation. APM is suited to enhance the trade-off between speed and accuracy in uncertainty propagation and probabilistic treatment plan optimization, especially in the context of fractionation. This brings fully-fledged APM computations within reach of clinical application.

pn

link (url) [BibTex]

link (url) [BibTex]


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Likelihood-based parameter estimation and comparison of dynamical cognitive models

Schütt, H. H., Rothkegel, L. O. M., Trukenbrod, H. A., Reich, S., Wichmann, F. A., Engbert, R.

Psychological Review, 124(4):505-524, 2017 (article)

DOI [BibTex]

DOI [BibTex]


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Detecting distortions of peripherally presented letter stimuli under crowded conditions

Wallis, T. S. A., Tobias, S., Bethge, M., Wichmann, F. A.

Attention, Perception, & Psychophysics, 79(3):850-862, 2017 (article)

ei

DOI [BibTex]

DOI [BibTex]


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Assessing body image in anorexia nervosa using biometric self-avatars in virtual reality: Attitudinal components rather than visual body size estimation are distorted

Mölbert, S. C., Thaler, A., Mohler, B. J., Streuber, S., Romero, J., Black, M. J., Zipfel, S., Karnath, H., Giel, K. E.

Psychological Medicine, 2017 (article)

Abstract
Background: Body image disturbance (BID) is a core symptom of anorexia nervosa (AN), but as yet distinctive features of BID are unknown. The present study aimed at disentangling perceptual and attitudinal components of BID in AN. Methods: We investigated n=24 women with AN and n=24 controls. Based on a 3D body scan, we created realistic virtual 3D bodies (avatars) for each participant that were varied through a range of ±20% of the participants' weights. Avatars were presented in a virtual reality mirror scenario. Using different psychophysical tasks, participants identified and adjusted their actual and their desired body weight. To test for general perceptual biases in estimating body weight, a second experiment investigated perception of weight and shape matched avatars with another identity. Results: Women with AN and controls underestimated their weight, with a trend that women with AN underestimated more. The average desired body of controls had normal weight while the average desired weight of women with AN corresponded to extreme AN (DSM-5). Correlation analyses revealed that desired body weight, but not accuracy of weight estimation, was associated with eating disorder symptoms. In the second experiment, both groups estimated accurately while the most attractive body was similar to Experiment 1. Conclusions: Our results contradict the widespread assumption that patients with AN overestimate their body weight due to visual distortions. Rather, they illustrate that BID might be driven by distorted attitudes with regard to the desired body. Clinical interventions should aim at helping patients with AN to change their desired weight.

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doi pdf [BibTex]


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Follow the Signs for Robust Stochastic Optimization

Balles, L., Hennig, P.

arXiv preprint arXiv:1705.07774, 2017 (article)

Abstract
Stochastic noise on gradients is now a common feature in machine learning. It complicates the design of optimization algorithms, and its effect can be unintuitive: We show that in some settings, particularly those of low signal-to-noise ratio, it can be helpful to discard all but the signs of stochastic gradient elements. In fact, we argue that three popular existing methods already approximate this very paradigm. We devise novel stochastic optimization algorithms that explicitly follow stochastic sign estimates while appropriately accounting for their uncertainty. These methods favorably compare to the state of the art on a number of benchmark problems.

pn

link (url) Project Page [BibTex]


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Self-Organized Behavior Generation for Musculoskeletal Robots

Der, R., Martius, G.

Frontiers in Neurorobotics, 11, pages: 8, 2017 (article)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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An Online Scalable Approach to Unified Multirobot Cooperative Localization and Object Tracking

Ahmad, A., Lawless, G., Lima, P.

IEEE Transactions on Robotics (T-RO), 2017, Accepted, May 2017 (article)

Abstract
In this article we present a unified approach for multi-robot cooperative simultaneous localization and object tracking based on particle filters. Our approach is scalable with respect to the number of robots in the team. We introduce a method that reduces, from an exponential to a linear growth, the space and computation time requirements with respect to the number of robots in order to maintain a given level of accuracy in the full state estimation. Our method requires no increase in the number of particles with respect to the number of robots. However, in our method each particle represents a full state hypothesis, leading to the linear dependency on the number of robots of both space and time complexity. The derivation of the algorithm implementing our approach from a standard particle filter algorithm and its complexity analysis are presented. Through an extensive set of simulation experiments on a large number of randomized datasets, we demonstrate the correctness and efficacy of our approach. Through real robot experiments on a standardized open dataset of a team of four soccer playing robots tracking a ball, we evaluate our method's estimation accuracy with respect to the ground truth values. Through comparisons with other methods based on i) nonlinear least squares minimization and ii) joint extended Kalman filter, we further highlight our method's advantages. Finally, we also present a robustness test for our approach by evaluating it under scenarios of communication and vision failure in teammate robots.

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accepted pre-print version [BibTex]


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Electroencephalographic identifiers of motor adaptation learning

Ozdenizci, O., Yalcin, M., Erdogan, A., Patoglu, V., Grosse-Wentrup, M., Cetin, M.

Journal of Neural Engineering, 2017 (article) Submitted

ei

[BibTex]

[BibTex]


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Computer Vision for Autonomous Vehicles: Problems, Datasets and State-of-the-Art

Janai, J., Güney, F., Behl, A., Geiger, A.

Arxiv, 2017 (article)

Abstract
Recent years have witnessed amazing progress in AI related fields such as computer vision, machine learning and autonomous vehicles. As with any rapidly growing field, however, it becomes increasingly difficult to stay up-to-date or enter the field as a beginner. While several topic specific survey papers have been written, to date no general survey on problems, datasets and methods in computer vision for autonomous vehicles exists. This paper attempts to narrow this gap by providing a state-of-the-art survey on this topic. Our survey includes both the historically most relevant literature as well as the current state-of-the-art on several specific topics, including recognition, reconstruction, motion estimation, tracking, scene understanding and end-to-end learning. Towards this goal, we first provide a taxonomy to classify each approach and then analyze the performance of the state-of-the-art on several challenging benchmarking datasets including KITTI, ISPRS, MOT and Cityscapes. Besides, we discuss open problems and current research challenges. To ease accessibility and accommodate missing references, we will also provide an interactive platform which allows to navigate topics and methods, and provides additional information and project links for each paper.

avg

pdf Project Page [BibTex]


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Early Stopping Without a Validation Set

Mahsereci, M., Balles, L., Lassner, C., Hennig, P.

arXiv preprint arXiv:1703.09580, 2017 (article)

Abstract
Early stopping is a widely used technique to prevent poor generalization performance when training an over-expressive model by means of gradient-based optimization. To find a good point to halt the optimizer, a common practice is to split the dataset into a training and a smaller validation set to obtain an ongoing estimate of the generalization performance. In this paper we propose a novel early stopping criterion which is based on fast-to-compute, local statistics of the computed gradients and entirely removes the need for a held-out validation set. Our experiments show that this is a viable approach in the setting of least-squares and logistic regression as well as neural networks.

ps pn

link (url) Project Page [BibTex]


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ClothCap: Seamless 4D Clothing Capture and Retargeting

Pons-Moll, G., Pujades, S., Hu, S., Black, M.

ACM Transactions on Graphics, (Proc. SIGGRAPH), 36(4), 2017, Two first authors contributed equally (article)

Abstract
Designing and simulating realistic clothing is challenging and, while several methods have addressed the capture of clothing from 3D scans, previous methods have been limited to single garments and simple motions, lack detail, or require specialized texture patterns. Here we address the problem of capturing regular clothing on fully dressed people in motion. People typically wear multiple pieces of clothing at a time. To estimate the shape of such clothing, track it over time, and render it believably, each garment must be segmented from the others and the body. Our ClothCap approach uses a new multi-part 3D model of clothed bodies, automatically segments each piece of clothing, estimates the naked body shape and pose under the clothing, and tracks the 3D deformations of the clothing over time. We estimate the garments and their motion from 4D scans; that is, high-resolution 3D scans of the subject in motion at 60 fps. The model allows us to capture a clothed person in motion, extract their clothing, and retarget the clothing to new body shapes. ClothCap provides a step towards virtual try-on with a technology for capturing, modeling, and analyzing clothing in motion.

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video project_page paper link (url) Project Page [BibTex]

video project_page paper link (url) Project Page [BibTex]


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Data-Driven Physics for Human Soft Tissue Animation

Kim, M., Pons-Moll, G., Pujades, S., Bang, S., Kim, J., Black, M., Lee, S.

ACM Transactions on Graphics, (Proc. SIGGRAPH), 36(4), 2017 (article)

Abstract
Data driven models of human poses and soft-tissue deformations can produce very realistic results, but they only model the visible surface of the human body and cannot create skin deformation due to interactions with the environment. Physical simulations can generalize to external forces, but their parameters are difficult to control. In this paper, we present a layered volumetric human body model learned from data. Our model is composed of a data-driven inner layer and a physics-based external layer. The inner layer is driven with a volumetric statistical body model (VSMPL). The soft tissue layer consists of a tetrahedral mesh that is driven using the finite element method (FEM). Model parameters, namely the segmentation of the body into layers and the soft tissue elasticity, are learned directly from 4D registrations of humans exhibiting soft tissue deformations. The learned two layer model is a realistic full-body avatar that generalizes to novel motions and external forces. Experiments show that the resulting avatars produce realistic results on held out sequences and react to external forces. Moreover, the model supports the retargeting of physical properties from one avatar when they share the same topology.

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video paper link (url) [BibTex]

video paper link (url) [BibTex]


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Real-time Perception meets Reactive Motion Generation

Kappler, D., Meier, F., Issac, J., Mainprice, J., Garcia Cifuentes, C., Wüthrich, M., Berenz, V., Schaal, S., Ratliff, N., Bohg, J.

https://arxiv.org/abs/1703.03512, ArXiv, 2017 (article)

Abstract
We address the challenging problem of robotic grasping and manipulation in the presence of uncertainty. This uncertainty is due to noisy sensing, inaccurate models and hard-to-predict environment dynamics. Our approach emphasizes the importance of continuous, real-time perception and its tight integration with reactive motion generation methods. We present a fully integrated system where real-time object and robot tracking as well as ambient world modeling provides the necessary input to feedback controllers and continuous motion optimizers. Specifically, they provide attractive and repulsive potentials based on which the controllers and motion optimizer can online compute movement policies at different time intervals. We extensively evaluate the proposed system on a real robotic platform in four scenarios that exhibit either challenging workspace geometry or a dynamic environment. We compare the proposed integrated system with a more traditional sense-plan-act approach that is still widely used. In 333 experiments, we show the robustness and accuracy of the proposed system.

am

arxiv video video Project Page [BibTex]


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Efficient 2D and 3D Facade Segmentation using Auto-Context

Gadde, R., Jampani, V., Marlet, R., Gehler, P.

IEEE Transactions on Pattern Analysis and Machine Intelligence, 2017 (article)

Abstract
This paper introduces a fast and efficient segmentation technique for 2D images and 3D point clouds of building facades. Facades of buildings are highly structured and consequently most methods that have been proposed for this problem aim to make use of this strong prior information. Contrary to most prior work, we are describing a system that is almost domain independent and consists of standard segmentation methods. We train a sequence of boosted decision trees using auto-context features. This is learned using stacked generalization. We find that this technique performs better, or comparable with all previous published methods and present empirical results on all available 2D and 3D facade benchmark datasets. The proposed method is simple to implement, easy to extend, and very efficient at test-time inference.

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arXiv Project Page [BibTex]

arXiv Project Page [BibTex]


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Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUs

(Best Paper, Eurographics 2017)

Marcard, T. V., Rosenhahn, B., Black, M., Pons-Moll, G.

Computer Graphics Forum 36(2), Proceedings of the 38th Annual Conference of the European Association for Computer Graphics (Eurographics), 2017 (article)

Abstract
We address the problem of making human motion capture in the wild more practical by using a small set of inertial sensors attached to the body. Since the problem is heavily under-constrained, previous methods either use a large number of sensors, which is intrusive, or they require additional video input. We take a different approach and constrain the problem by: (i) making use of a realistic statistical body model that includes anthropometric constraints and (ii) using a joint optimization framework to fit the model to orientation and acceleration measurements over multiple frames. The resulting tracker Sparse Inertial Poser (SIP) enables motion capture using only 6 sensors (attached to the wrists, lower legs, back and head) and works for arbitrary human motions. Experiments on the recently released TNT15 dataset show that, using the same number of sensors, SIP achieves higher accuracy than the dataset baseline without using any video data. We further demonstrate the effectiveness of SIP on newly recorded challenging motions in outdoor scenarios such as climbing or jumping over a wall

ps

video pdf [BibTex]

video pdf [BibTex]


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Event-based State Estimation: An Emulation-based Approach

Trimpe, S.

IET Control Theory & Applications, 11(11):1684-1693, July 2017 (article)

Abstract
An event-based state estimation approach for reducing communication in a networked control system is proposed. Multiple distributed sensor agents observe a dynamic process and sporadically transmit their measurements to estimator agents over a shared bus network. Local event-triggering protocols ensure that data is transmitted only when necessary to meet a desired estimation accuracy. The event-based design is shown to emulate the performance of a centralised state observer design up to guaranteed bounds, but with reduced communication. The stability results for state estimation are extended to the distributed control system that results when the local estimates are used for feedback control. Results from numerical simulations and hardware experiments illustrate the effectiveness of the proposed approach in reducing network communication.

am

arXiv Supplementary material PDF DOI [BibTex]

arXiv Supplementary material PDF DOI [BibTex]


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BundleMAP: Anatomically Localized Classification, Regression, and Hypothesis Testing in Diffusion MRI

Khatami, M., Schmidt-Wilcke, T., Sundgren, P. C., Abbasloo, A., Schölkopf, B., Schultz, T.

Pattern Recognition, 63, pages: 593-600, 2017 (article)

ei

DOI [BibTex]

DOI [BibTex]


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Probabilistic Articulated Real-Time Tracking for Robot Manipulation

(Finalist of Best Robotic Vision Paper Award of ICRA 2017)

Garcia Cifuentes, C., Issac, J., Wüthrich, M., Schaal, S., Bohg, J.

IEEE Robotics and Automation Letters (RA-L), 2(2):577-584, April 2017 (article)

Abstract
We propose a probabilistic filtering method which fuses joint measurements with depth images to yield a precise, real-time estimate of the end-effector pose in the camera frame. This avoids the need for frame transformations when using it in combination with visual object tracking methods. Precision is achieved by modeling and correcting biases in the joint measurements as well as inaccuracies in the robot model, such as poor extrinsic camera calibration. We make our method computationally efficient through a principled combination of Kalman filtering of the joint measurements and asynchronous depth-image updates based on the Coordinate Particle Filter. We quantitatively evaluate our approach on a dataset recorded from a real robotic platform, annotated with ground truth from a motion capture system. We show that our approach is robust and accurate even under challenging conditions such as fast motion, significant and long-term occlusions, and time-varying biases. We release the dataset along with open-source code of our approach to allow for quantitative comparison with alternative approaches.

am

arXiv video code and dataset video PDF DOI Project Page [BibTex]


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Interactive Perception: Leveraging Action in Perception and Perception in Action

Bohg, J., Hausman, K., Sankaran, B., Brock, O., Kragic, D., Schaal, S., Sukhatme, G.

IEEE Transactions on Robotics, June 2017 (article)

Abstract
Recent approaches in robotics follow the insight that perception is facilitated by interactivity with the environment. These approaches are subsumed under the term of Interactive Perception (IP). We argue that IP provides the following benefits: (i) any type of forceful interaction with the environment creates a new type of informative sensory signal that would otherwise not be present and (ii) any prior knowledge about the nature of the interaction supports the interpretation of the signal. This is facilitated by knowledge of the regularity in the combined space of sensory information and action parameters. The goal of this survey is to postulate this as a principle and collect evidence in support by analyzing and categorizing existing work in this area. We also provide an overview of the most important applications of Interactive Perception. We close this survey by discussing the remaining open questions. Thereby, we hope to define a field and inspire future work.

am

Version on arXiv Project Page [BibTex]

Version on arXiv Project Page [BibTex]


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Model Selection for Gaussian Mixture Models

Huang, T., Peng, H., Zhang, K.

Statistica Sinica, 27(1):147-169, 2017 (article)

ei

link (url) [BibTex]

link (url) [BibTex]


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Model-based Contextual Policy Search for Data-Efficient Generalization of Robot Skills

Kupcsik, A., Deisenroth, M., Peters, J., Ai Poh, L., Vadakkepat, V., Neumann, G.

Artificial Intelligence, 247, pages: 415-439, 2017, Special Issue on AI and Robotics (article)

ei

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Anticipatory Action Selection for Human-Robot Table Tennis

Wang, Z., Boularias, A., Mülling, K., Schölkopf, B., Peters, J.

Artificial Intelligence, 247, pages: 399-414, 2017, Special Issue on AI and Robotics (article)

Abstract
Abstract Anticipation can enhance the capability of a robot in its interaction with humans, where the robot predicts the humans' intention for selecting its own action. We present a novel framework of anticipatory action selection for human-robot interaction, which is capable to handle nonlinear and stochastic human behaviors such as table tennis strokes and allows the robot to choose the optimal action based on prediction of the human partner's intention with uncertainty. The presented framework is generic and can be used in many human-robot interaction scenarios, for example, in navigation and human-robot co-manipulation. In this article, we conduct a case study on human-robot table tennis. Due to the limited amount of time for executing hitting movements, a robot usually needs to initiate its hitting movement before the opponent hits the ball, which requires the robot to be anticipatory based on visual observation of the opponent's movement. Previous work on Intention-Driven Dynamics Models (IDDM) allowed the robot to predict the intended target of the opponent. In this article, we address the problem of action selection and optimal timing for initiating a chosen action by formulating the anticipatory action selection as a Partially Observable Markov Decision Process (POMDP), where the transition and observation are modeled by the \{IDDM\} framework. We present two approaches to anticipatory action selection based on the \{POMDP\} formulation, i.e., a model-free policy learning method based on Least-Squares Policy Iteration (LSPI) that employs the \{IDDM\} for belief updates, and a model-based Monte-Carlo Planning (MCP) method, which benefits from the transition and observation model by the IDDM. Experimental results using real data in a simulated environment show the importance of anticipatory action selection, and that \{POMDPs\} are suitable to formulate the anticipatory action selection problem by taking into account the uncertainties in prediction. We also show that existing algorithms for POMDPs, such as \{LSPI\} and MCP, can be applied to substantially improve the robot's performance in its interaction with humans.

am ei

DOI [BibTex]

DOI [BibTex]

2016


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Consistent change-point detection with kernels

Garreau, D., Arlot, S.

December 2016, (Submitted on 14 Dec 2016 (v1), last revised 29 Jun 2017 (this version, v3)) (article)

Abstract
In this paper we study the kernel change-point algorithm (KCP) proposed by Arlot, Celisse and Harchaoui (2012), which aims at locating an unknown number of change-points in the distribution of a sequence of independent data taking values in an arbitrary set. The change-points are selected by model selection with a penalized kernel empirical criterion. We provide a non-asymptotic result showing that, with high probability, the KCP procedure retrieves the correct number of change-points, provided that the constant in the penalty is well-chosen; in addition, KCP estimates the change-points location at the optimal rate. As a consequence, when using a characteristic kernel, KCP detects all kinds of change in the distribution (not only changes in the mean or the variance), and it is able to do so for complex structured data (not necessarily in ℝd). Most of the analysis is conducted assuming that the kernel is bounded; part of the results can be extended when we only assume a finite second-order moment.

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arXiv:1612.04740 [BibTex]

2016


arXiv:1612.04740 [BibTex]


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Hydrodynamic simulations of the interaction between giant stars and planets

Staff, J., De Marco, O., Wood, P., Galaviz, P., Passy, J.

Monthly Notices of the Royal Astronomical Society, 458, pages: 832-844, 2016 (article)

DOI [BibTex]

DOI [BibTex]


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Hydrodynamic simulations of the interaction between an AGB star and a main-sequence companion in eccentric orbits

Staff, J., De Marco, O., Macdonald, D., Galaviz, P., Passy, J., Iaconi, R., Low, M.

Monthly Notices of the Royal Astronomical Society, 455, pages: 3511-3525, 2016 (article)

DOI [BibTex]

DOI [BibTex]


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Confronting uncertainties in stellar physics. II. Exploring differences in main-sequence stellar evolution tracks

Stancliffe, R., Fossati, L., Passy, J., Schneider, F.

Astronomy and Astrophysics , 586, pages: A119, 2016 (article)

DOI [BibTex]

DOI [BibTex]


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Testing models of peripheral encoding using metamerism in an oddity paradigm

Wallis, T. S. A., Bethge, M., Wichmann, F. A.

Journal of Vision, 16(2), 2016 (article)

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DOI [BibTex]

DOI [BibTex]


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Painfree and accurate Bayesian estimation of psychometric functions for (potentially) overdispersed data

Schütt, H. H., Harmeling, S., Macke, J. H., Wichmann, F. A.

Vision Research, 122, pages: 105-123, 2016 (article)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Influence of initial fixation position in scene viewing

Rothkegel, L. O. M., Trukenbrod, H. A., Schütt, H. H., Wichmann, F. A., Engbert, R.

Vision Research, 129, pages: 33-49, 2016 (article)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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BOiS—Berlin Object in Scene Database: Controlled Photographic Images for Visual Search Experiments with Quantified Contextual Priors

Mohr, J., Seyfarth, J., Lueschow, A., Weber, J. E., Wichmann, F. A., Obermayer, K.

Frontiers in Psychology, 2016 (article)

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DOI [BibTex]

DOI [BibTex]


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An overview of quantitative approaches in Gestalt perception

Jäkel, F., Singh, M., Wichmann, F. A., Herzog, M. H.

Vision Research, 126, pages: 3-8, 2016 (article)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Screening Rules for Convex Problems

Raj, A., Olbrich, J., Gärtner, B., Schölkopf, B., Jaggi, M.

2016 (article) Submitted

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[BibTex]

[BibTex]


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Spectral Clustering predicts tumor tissue heterogeneity using dynamic 18F-FDG PET: a complement to the standard compartmental modeling approach

Katiyar, P., Divine, M. R., Kohlhofer, U., Quintanilla-Martinez, L., Schölkopf, B., Pichler, B. J., Disselhorst, J. A.

Journal of Nuclear Medicine, 2016, (published ahead of print November 3, 2016) (article)

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DOI [BibTex]

DOI [BibTex]


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A Novel Unsupervised Segmentation Approach Quantifies Tumor Tissue Populations Using Multiparametric MRI: First Results with Histological Validation

Katiyar, P., Divine, M. R., Kohlhofer, U., Quintanilla-Martinez, L., Schölkopf, B. P. B. J., Disselhorst, J. A.

Molecular Imaging and Biology, pages: 1-7, 2016 (article)

ei

DOI [BibTex]

DOI [BibTex]


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Probabilistic Duality for Parallel Gibbs Sampling without Graph Coloring

Mescheder, L., Nowozin, S., Geiger, A.

Arxiv, 2016 (article)

Abstract
We present a new notion of probabilistic duality for random variables involving mixture distributions. Using this notion, we show how to implement a highly-parallelizable Gibbs sampler for weakly coupled discrete pairwise graphical models with strictly positive factors that requires almost no preprocessing and is easy to implement. Moreover, we show how our method can be combined with blocking to improve mixing. Even though our method leads to inferior mixing times compared to a sequential Gibbs sampler, we argue that our method is still very useful for large dynamic networks, where factors are added and removed on a continuous basis, as it is hard to maintain a graph coloring in this setup. Similarly, our method is useful for parallelizing Gibbs sampling in graphical models that do not allow for graph colorings with a small number of colors such as densely connected graphs.

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pdf [BibTex]