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2019


Learning to Train with Synthetic Humans
Learning to Train with Synthetic Humans

Hoffmann, D. T., Tzionas, D., Black, M. J., Tang, S.

In German Conference on Pattern Recognition (GCPR), September 2019 (inproceedings)

Abstract
Neural networks need big annotated datasets for training. However, manual annotation can be too expensive or even unfeasible for certain tasks, like multi-person 2D pose estimation with severe occlusions. A remedy for this is synthetic data with perfect ground truth. Here we explore two variations of synthetic data for this challenging problem; a dataset with purely synthetic humans, as well as a real dataset augmented with synthetic humans. We then study which approach better generalizes to real data, as well as the influence of virtual humans in the training loss. We observe that not all synthetic samples are equally informative for training, while the informative samples are different for each training stage. To exploit this observation, we employ an adversarial student-teacher framework; the teacher improves the student by providing the hardest samples for its current state as a challenge. Experiments show that this student-teacher framework outperforms all our baselines.

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pdf suppl poster link (url) [BibTex]

2019


pdf suppl poster link (url) [BibTex]


The Influence of Visual Perspective on Body Size Estimation in Immersive Virtual Reality
The Influence of Visual Perspective on Body Size Estimation in Immersive Virtual Reality

Thaler, A., Pujades, S., Stefanucci, J. K., Creem-Regehr, S. H., Tesch, J., Black, M. J., Mohler, B. J.

In ACM Symposium on Applied Perception, September 2019 (inproceedings)

Abstract
The creation of realistic self-avatars that users identify with is important for many virtual reality applications. However, current approaches for creating biometrically plausible avatars that represent a particular individual require expertise and are time-consuming. We investigated the visual perception of an avatar’s body dimensions by asking males and females to estimate their own body weight and shape on a virtual body using a virtual reality avatar creation tool. In a method of adjustment task, the virtual body was presented in an HTC Vive head-mounted display either co-located with (first-person perspective) or facing (third-person perspective) the participants. Participants adjusted the body weight and dimensions of various body parts to match their own body shape and size. Both males and females underestimated their weight by 10-20% in the virtual body, but the estimates of the other body dimensions were relatively accurate and within a range of ±6%. There was a stronger influence of visual perspective on the estimates for males, but this effect was dependent on the amount of control over the shape of the virtual body, indicating that the results might be caused by where in the body the weight changes expressed themselves. These results suggest that this avatar creation tool could be used to allow participants to make a relatively accurate self-avatar in terms of adjusting body part dimensions, but not weight, and that the influence of visual perspective and amount of control needed over the body shape are likely gender-specific.

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pdf [BibTex]

pdf [BibTex]


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Convolutional neural networks: A magic bullet for gravitational-wave detection?

Gebhard, T., Kilbertus, N., Harry, I., Schölkopf, B.

Physical Review D, 100(6):063015, American Physical Society, September 2019 (article)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


Trunk Pitch Oscillations for Joint Load Redistribution in Humans and Humanoid Robots
Trunk Pitch Oscillations for Joint Load Redistribution in Humans and Humanoid Robots

Drama, Ö., Badri-Spröwitz, A.

Proceedings International Conference on Humanoid Robots, Humanoids, September 2019 (conference) Accepted

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link (url) [BibTex]

link (url) [BibTex]


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How do people learn how to plan?

Jain, Y. R., Gupta, S., Rakesh, V., Dayan, P., Callaway, F., Lieder, F.

Conference on Cognitive Computational Neuroscience, September 2019 (conference)

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[BibTex]

[BibTex]


Predictive Triggering for Distributed Control of Resource Constrained Multi-agent Systems
Predictive Triggering for Distributed Control of Resource Constrained Multi-agent Systems

Mastrangelo, J. M., Baumann, D., Trimpe, S.

In Proceedings of the 8th IFAC Workshop on Distributed Estimation and Control in Networked Systems, pages: 79-84, 8th IFAC Workshop on Distributed Estimation and Control in Networked Systems (NecSys), September 2019 (inproceedings)

ics

arXiv PDF DOI [BibTex]

arXiv PDF DOI [BibTex]


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Data scarcity, robustness and extreme multi-label classification

Babbar, R., Schölkopf, B.

Machine Learning, 108(8):1329-1351, September 2019, Special Issue of the ECML PKDD 2019 Journal Track (article)

ei

DOI [BibTex]

DOI [BibTex]


Genetically modified M13 bacteriophage nanonets for enzyme catalysis and recovery
Genetically modified M13 bacteriophage nanonets for enzyme catalysis and recovery

Kadiri, V. M., Alarcon-Correa, M., Guenther, J. P., Ruppert, J., Bill, J., Rothenstein, D., Fischer, P.

Catalysts, 9, pages: 723, August 2019 (article)

Abstract
Enzyme-based biocatalysis exhibits multiple advantages over inorganic catalysts, including the biocompatibility and the unchallenged specificity of enzymes towards their substrate. The recovery and repeated use of enzymes is essential for any realistic application in biotechnology, but is not easily achieved with current strategies. For this purpose, enzymes are often immobilized on inorganic scaffolds, which could entail a reduction of the enzymes’ activity. Here, we show that immobilization to a nano-scaled biological scaffold, a nanonetwork of end-to-end cross-linked M13 bacteriophages, ensures high enzymatic activity and at the same time allows for the simple recovery of the enzymes. The bacteriophages have been genetically engineered to express AviTags at their ends, which permit biotinylation and their specific end-to-end self-assembly while allowing space on the major coat protein for enzyme coupling. We demonstrate that the phages form nanonetwork structures and that these so-called nanonets remain highly active even after re-using the nanonets multiple times in a flow-through reactor.

pf

link (url) DOI [BibTex]

link (url) DOI [BibTex]


Light-controlled micromotors and soft microrobots
Light-controlled micromotors and soft microrobots

Palagi, S., Singh, D. P., Fischer, P.

Adv. Opt. Mat., 7, pages: 1900370, August 2019 (article)

Abstract
Mobile microscale devices and microrobots can be powered by catalytic reactions (chemical micromotors) or by external fields. This report is focused on the role of light as a versatile means for wirelessly powering and controlling such microdevices. Recent advances in the development of autonomous micromotors are discussed, where light permits their actuation with unprecedented control and thereby enables advances in the field of active matter. In addition, structuring the light field is a new means to drive soft microrobots that are based on (photo‐) responsive polymers. The behavior of the two main classes of thermo‐ and photoresponsive polymers adopted in microrobotics (poly(N‐isopropylacrylamide) and liquid‐crystal elastomers) is analyzed, and recent applications are reported. The advantages and limitations of controlling micromotors and microrobots by light are reviewed, and some of the remaining challenges in the development of novel photo‐active materials for micromotors and microrobots are discussed.

pf

link (url) DOI [BibTex]


Series Elastic Behavior of Biarticular Muscle-Tendon Structure in a Robotic Leg
Series Elastic Behavior of Biarticular Muscle-Tendon Structure in a Robotic Leg

Ruppert, F., Badri-Spröwitz, A.

Frontiers in Neurorobotics, 64, pages: 13, 13, August 2019 (article)

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Frontiers YouTube link (url) DOI [BibTex]

Frontiers YouTube link (url) DOI [BibTex]


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Low-Hysteresis and Low-Interference Soft Tactile Sensor Using a Conductive Coated Porous Elastomer and a Structure for Interference Reduction

Park, K., Kim, S., Lee, H., Park, I., Kim, J.

Sensors and Actuators A: Physical, 295, pages: 541-550, August 2019 (article)

Abstract
The need for soft whole-body tactile sensors is emerging. Piezoresistive materials are advantageous in terms of making large tactile sensors, but the hysteresis of piezoresistive materials is a major drawback. The hysteresis of a piezoresistive material should be attenuated to make a practical piezoresistive soft tactile sensor. In this paper, we introduce a low-hysteresis and low-interference soft tactile sensor using a conductive coated porous elastomer and a structure to reduce interference (grooves). The developed sensor exhibits low hysteresis because the transduction mechanism of the sensor is dominated by the contact between the conductive coated surface. In a cyclic loading experiment with different loading frequencies, the mechanical and piezoresistive hysteresis values of the sensor are less than 21.7% and 6.8%, respectively. The initial resistance change is found to be within 4% after the first loading cycle. To reduce the interference among the sensing points, we also propose a structure where the grooves are inserted between the adjacent electrodes. This structure is implemented during the molding process, which is adopted to extend the porous tactile sensor to large-scale and facile fabrication. The effects of the structure are investigated with respect to the normalized design parameters ΘD, ΘW, and ΘT in a simulation, and the result is validated for samples with the same design parameters. An indentation experiment also shows that the structure designed for interference reduction effectively attenuates the interference of the sensor array, indicating that the spatial resolution of the sensor array is improved. As a result, the sensor can exhibit low hysteresis and low interference simultaneously. This research can be used for many applications, such as robotic skin, grippers, and wearable devices.

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DOI [BibTex]

DOI [BibTex]


The positive side of damping
The positive side of damping

Heim, S., Millard, M., Le Mouel, C., Sproewitz, A.

Proceedings of AMAM, The 9th International Symposium on Adaptive Motion of Animals and Machines, August 2019 (conference) Accepted

dlg

[BibTex]

[BibTex]


Beyond Basins of Attraction: Quantifying Robustness of Natural Dynamics
Beyond Basins of Attraction: Quantifying Robustness of Natural Dynamics

Steve Heim, , Spröwitz, A.

IEEE Transactions on Robotics (T-RO) , 35(4), pages: 939-952, August 2019 (article)

Abstract
Properly designing a system to exhibit favorable natural dynamics can greatly simplify designing or learning the control policy. However, it is still unclear what constitutes favorable natural dynamics and how to quantify its effect. Most studies of simple walking and running models have focused on the basins of attraction of passive limit cycles and the notion of self-stability. We instead emphasize the importance of stepping beyond basins of attraction. In this paper, we show an approach based on viability theory to quantify robust sets in state-action space. These sets are valid for the family of all robust control policies, which allows us to quantify the robustness inherent to the natural dynamics before designing the control policy or specifying a control objective. We illustrate our formulation using spring-mass models, simple low-dimensional models of running systems. We then show an example application by optimizing robustness of a simulated planar monoped, using a gradient-free optimization scheme. Both case studies result in a nonlinear effective stiffness providing more robustness.

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arXiv preprint arXiv:1806.08081 T-RO link (url) DOI Project Page [BibTex]

arXiv preprint arXiv:1806.08081 T-RO link (url) DOI Project Page [BibTex]


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Automatic Segmentation and Labelling for Robot Table Tennis Time Series

Lutz, P.

Technical University Darmstadt, Germany, August 2019 (thesis)

ei

[BibTex]

[BibTex]


Motion Planning for Multi-Mobile-Manipulator Payload Transport Systems
Motion Planning for Multi-Mobile-Manipulator Payload Transport Systems

Tallamraju, R., Salunkhe, D., Rajappa, S., Ahmad, A., Karlapalem, K., Shah, S. V.

In 15th IEEE International Conference on Automation Science and Engineering, IEEE, August 2019 (inproceedings) Accepted

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[BibTex]

[BibTex]


Soft Continuous Surface for Micromanipulation driven by Light-controlled Hydrogels
Soft Continuous Surface for Micromanipulation driven by Light-controlled Hydrogels

Choi, E., Jeong, H., Qiu, T., Fischer, P., Palagi, S.

4th IEEE International Conference on Manipulation, Automation and Robotics at Small Scales (MARSS), July 2019 (conference)

Abstract
Remotely controlled, automated actuation and manipulation at the microscale is essential for a number of micro-manufacturing, biology, and lab-on-a-chip applications. To transport and manipulate micro-objects, arrays of remotely controlled micro-actuators are required, which, in turn, typically require complex and expensive solid-state chips. Here, we show that a continuous surface can function as a highly parallel, many-degree of freedom, wirelessly-controlled microactuator with seamless deformation. The soft continuous surface is based on a hydrogel that undergoes a volume change in response to applied light. The fabrication of the hydrogels and the characterization of their optical and thermomechanical behaviors are reported. The temperature-dependent localized deformation of the hydrogel is also investigated by numerical simulations. Static and dynamic deformations are obtained in the soft material by projecting light fields at high spatial resolution onto the surface. By controlling such deformations in open loop and especially closed loop, automated photoactuation is achieved. The surface deformations are then exploited to examine how inert microbeads can be manipulated autonomously on the surface. We believe that the proposed approach suggests ways to implement universal 2D micromanipulation schemes that can be useful for automation in microfabrication and lab-on-a-chip applications.

pf

[BibTex]

[BibTex]


Soft Phantom for the Training of Renal Calculi Diagnostics and  Lithotripsy
Soft Phantom for the Training of Renal Calculi Diagnostics and Lithotripsy

Li., D., Suarez-Ibarrola, R., Choi, E., Jeong, M., Gratzke, C., Miernik, A., Fischer, P., Qiu, T.

41st Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC), July 2019 (conference)

Abstract
Organ models are important for medical training and surgical planning. With the fast development of additive fabrication technologies, including 3D printing, the fabrication of 3D organ phantoms with precise anatomical features becomes possible. Here, we develop the first high-resolution kidney phantom based on soft material assembly, by combining 3D printing and polymer molding techniques. The phantom exhibits both the detailed anatomy of a human kidney and the elasticity of soft tissues. The phantom assembly can be separated into two parts on the coronal plane, thus large renal calculi are readily placed at any desired location of the calyx. With our sealing method, the assembled phantom withstands a hydraulic pressure that is four times the normal intrarenal pressure, thus it allows the simulation of medical procedures under realistic pressure conditions. The medical diagnostics of the renal calculi is performed by multiple imaging modalities, including X-ray, ultrasound imaging and endoscopy. The endoscopic lithotripsy is also successfully performed on the phantom. The use of a multifunctional soft phantom assembly thus shows great promise for the simulation of minimally invasive medical procedures under realistic conditions.

pf

[BibTex]

[BibTex]


A Magnetic Actuation System for the  Active Microrheology in Soft Biomaterials
A Magnetic Actuation System for the Active Microrheology in Soft Biomaterials

Jeong, M., Choi, E., Li., D., Palagi, S., Fischer, P., Qiu, T.

4th IEEE International Conference on Manipulation, Automation and Robotics at Small Scales (MARSS), July 2019 (conference)

Abstract
Microrheology is a key technique to characterize soft materials at small scales. The microprobe is wirelessly actuated and therefore typically only low forces or torques can be applied, which limits the range of the applied strain. Here, we report a new magnetic actuation system for microrheology consisting of an array of rotating permanent magnets, which achieves a rotating magnetic field with a spatially homogeneous high field strength of ~100 mT in a working volume of ~20×20×20 mm3. Compared to a traditional electromagnetic coil system, the permanent magnet assembly is portable and does not require cooling, and it exerts a large magnetic torque on the microprobe that is an order of magnitude higher than previous setups. Experimental results demonstrate that the measurement range of the soft gels’ elasticity covers at least five orders of magnitude. With the large actuation torque, it is also possible to study the fracture mechanics of soft biomaterials at small scales.

pf

[BibTex]

[BibTex]


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Beta Power May Mediate the Effect of Gamma-TACS on Motor Performance

Mastakouri, A., Schölkopf, B., Grosse-Wentrup, M.

41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), pages: 5902-5908, July 2019 (conference)

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arXiv PDF link (url) [BibTex]

arXiv PDF link (url) [BibTex]


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High-Fidelity Multiphysics Finite Element Modeling of Finger-Surface Interactions with Tactile Feedback

Serhat, G., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Tokyo, Japan, July 2019 (misc)

Abstract
In this study, we develop a high-fidelity finite element (FE) analysis framework that enables multiphysics simulation of the human finger in contact with a surface that is providing tactile feedback. We aim to elucidate a variety of physical interactions that can occur at finger-surface interfaces, including contact, friction, vibration, and electrovibration. We also develop novel FE-based methods that will allow prediction of nonconventional features such as real finger-surface contact area and finger stickiness. We envision using the developed computational tools for efficient design and optimization of haptic devices by replacing expensive and lengthy experimental procedures with high-fidelity simulation.

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Project Page [BibTex]

Project Page [BibTex]


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Coordinating Users of Shared Facilities via Data-driven Predictive Assistants and Game Theory

Geiger, P., Besserve, M., Winkelmann, J., Proissl, C., Schölkopf, B.

Proceedings of the 35th Conference on Uncertainty in Artificial Intelligence (UAI), pages: 49, (Editors: Amir Globerson and Ricardo Silva), AUAI Press, July 2019 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


Learning Variable Impedance Control for Contact Sensitive Tasks
Learning Variable Impedance Control for Contact Sensitive Tasks

Bogdanovic, M., Khadiv, M., Righetti, L.

arXiv preprint, arXiv:1907.07500, July 2019 (article)

Abstract
Reinforcement learning algorithms have shown great success in solving different problems ranging from playing video games to robotics. However, they struggle to solve delicate robotic problems, especially those involving contact interactions. Though in principle a policy outputting joint torques should be able to learn these tasks, in practice we see that they have difficulty to robustly solve the problem without any structure in the action space. In this paper, we investigate how the choice of action space can give robust performance in presence of contact uncertainties. We propose to learn a policy that outputs impedance and desired position in joint space as a function of system states without imposing any other structure to the problem. We compare the performance of this approach to torque and position control policies under different contact uncertainties. Extensive simulation results on two different systems, a hopper (floating-base) with intermittent contacts and a manipulator (fixed-base) wiping a table, show that our proposed approach outperforms policies outputting torque or position in terms of both learning rate and robustness to environment uncertainty.

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[BibTex]


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What’s in the Adaptive Toolbox and How Do People Choose From It? Rational Models of Strategy Selection in Risky Choice

Mohnert, F., Pachur, T., Lieder, F.

41st Annual Meeting of the Cognitive Science Society, July 2019 (conference)

re

[BibTex]


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Measuring how people learn how to plan

Jain, Y. R., Callaway, F., Lieder, F.

RLDM 2019, July 2019 (conference)

re

[BibTex]

[BibTex]


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Fingertip Friction Enhances Perception of Normal Force Changes

Gueorguiev, D., Lambert, J., Thonnard, J., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Tokyo, Japan, July 2019 (misc)

Abstract
Using a force-controlled robotic platform, we tested the human perception of positive and negative modulations in normal force during passive dynamic touch, which also induced a strong related change in the finger-surface lateral force. In a two-alternative forced-choice task, eleven participants had to detect brief variations in the normal force compared to a constant controlled pre-stimulation force of 1 N and report whether it had increased or decreased. The average 75% just noticeable difference (JND) was found to be around 0.25 N for detecting the peak change and 0.30 N for correctly reporting the increase or the decrease. Interestingly, the friction coefficient of a subject’s fingertip positively correlated with his or her performance at detecting the change and reporting its direction, which suggests that humans may use the lateral force as a sensory cue to perceive variations in the normal force.

hi

[BibTex]

[BibTex]


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Measuring how people learn how to plan

Jain, Y. R., Callaway, F., Lieder, F.

41st Annual Meeting of the Cognitive Science Society, July 2019 (conference)

re

[BibTex]

[BibTex]


Objective and Subjective Assessment of Algorithms for Reducing Three-Axis Vibrations to One-Axis Vibrations
Objective and Subjective Assessment of Algorithms for Reducing Three-Axis Vibrations to One-Axis Vibrations

Park, G., Kuchenbecker, K. J.

In Proceedings of the IEEE World Haptics Conference, pages: 467-472, July 2019 (inproceedings)

Abstract
A typical approach to creating realistic vibrotactile feedback is reducing 3D vibrations recorded by an accelerometer to 1D signals that can be played back on a haptic actuator, but some of the information is often lost in this dimensional reduction process. This paper describes seven representative algorithms and proposes four metrics based on the spectral match, the temporal match, and the average value and the variability of them across 3D rotations. These four performance metrics were applied to four texture recordings, and the method utilizing the discrete fourier transform (DFT) was found to be the best regardless of the sensing axis. We also recruited 16 participants to assess the perceptual similarity achieved by each algorithm in real time. We found the four metrics correlated well with the subjectively rated similarities for the six dimensional reduction algorithms, with the exception of taking the 3D vector magnitude, which was perceived to be good despite its low spectral and temporal match metrics.

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DOI [BibTex]

DOI [BibTex]


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The Sensitivity of Counterfactual Fairness to Unmeasured Confounding

Kilbertus, N., Ball, P. J., Kusner, M. J., Weller, A., Silva, R.

Proceedings of the 35th Conference on Uncertainty in Artificial Intelligence (UAI), pages: 213, (Editors: Amir Globerson and Ricardo Silva), AUAI Press, July 2019 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


Event-triggered Pulse Control with Model Learning (if Necessary)
Event-triggered Pulse Control with Model Learning (if Necessary)

Baumann, D., Solowjow, F., Johansson, K. H., Trimpe, S.

In Proceedings of the American Control Conference, pages: 792-797, American Control Conference (ACC), July 2019 (inproceedings)

ics

arXiv PDF Project Page [BibTex]

arXiv PDF Project Page [BibTex]


Fingertip Interaction Metrics Correlate with Visual and Haptic Perception of Real Surfaces
Fingertip Interaction Metrics Correlate with Visual and Haptic Perception of Real Surfaces

Vardar, Y., Wallraven, C., Kuchenbecker, K. J.

In Proceedings of the IEEE World Haptics Conference (WHC), pages: 395-400, Tokyo, Japan, July 2019 (inproceedings)

Abstract
Both vision and touch contribute to the perception of real surfaces. Although there have been many studies on the individual contributions of each sense, it is still unclear how each modality’s information is processed and integrated. To fill this gap, we investigated the similarity of visual and haptic perceptual spaces, as well as how well they each correlate with fingertip interaction metrics. Twenty participants interacted with ten different surfaces from the Penn Haptic Texture Toolkit by either looking at or touching them and judged their similarity in pairs. By analyzing the resulting similarity ratings using multi-dimensional scaling (MDS), we found that surfaces are similarly organized within the three-dimensional perceptual spaces of both modalities. Also, between-participant correlations were significantly higher in the haptic condition. In a separate experiment, we obtained the contact forces and accelerations acting on one finger interacting with each surface in a controlled way. We analyzed the collected fingertip interaction data in both the time and frequency domains. Our results suggest that the three perceptual dimensions for each modality can be represented by roughness/smoothness, hardness/softness, and friction, and that these dimensions can be estimated by surface vibration power, tap spectral centroid, and kinetic friction coefficient, respectively.

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DOI Project Page [BibTex]

DOI Project Page [BibTex]


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A cognitive tutor for helping people overcome present bias

Lieder, F., Callaway, F., Jain, Y., Krueger, P., Das, P., Gul, S., Griffiths, T.

RLDM 2019, July 2019 (conference)

re

[BibTex]

[BibTex]


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The Incomplete Rosetta Stone problem: Identifiability results for Multi-view Nonlinear ICA

Gresele*, L., Rubenstein*, P. K., Mehrjou, A., Locatello, F., Schölkopf, B.

Proceedings of the 35th Conference on Uncertainty in Artificial Intelligence (UAI), pages: 53, (Editors: Amir Globerson and Ricardo Silva), AUAI Press, July 2019, *equal contribution (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


Inflatable Haptic Sensor for the Torso of a Hugging Robot
Inflatable Haptic Sensor for the Torso of a Hugging Robot

Block, A. E., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Tokyo, Japan, July 2019 (misc)

Abstract
During hugs, humans naturally provide and intuit subtle non-verbal cues that signify the strength and duration of an exchanged hug. Personal preferences for this close interaction may vary greatly between people; robots do not currently have the abilities to perceive or understand these preferences. This work-in-progress paper discusses designing, building, and testing a novel inflatable torso that can simultaneously soften a robot and act as a tactile sensor to enable more natural and responsive hugging. Using PVC vinyl, a microphone, and a barometric pressure sensor, we created a small test chamber to demonstrate a proof of concept for the full torso. While contacting the chamber in several ways common in hugs (pat, squeeze, scratch, and rub), we recorded data from the two sensors. The preliminary results suggest that the complementary haptic sensing channels allow us to detect coarse and fine contacts typically experienced during hugs, regardless of user hand placement.

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Project Page [BibTex]

Project Page [BibTex]


The Haptician and the Alphamonsters
The Haptician and the Alphamonsters

Forte, M. P., L’Orsa, R., Mohan, M., Nam, S., Kuchenbecker, K. J.

Student Innovation Challenge on Implementing Haptics in Virtual Reality Environment presented at the IEEE World Haptics Conference, Tokyo, Japan, July 2019, Maria Paola Forte, Rachael L'Orsa, Mayumi Mohan, and Saekwang Nam contributed equally to this publication (misc)

Abstract
Dysgraphia is a neurological disorder characterized by writing disabilities that affects between 7% and 15% of children. It presents itself in the form of unfinished letters, letter distortion, inconsistent letter size, letter collision, etc. Traditional therapeutic exercises require continuous assistance from teachers or occupational therapists. Autonomous partial or full haptic guidance can produce positive results, but children often become bored with the repetitive nature of such activities. Conversely, virtual rehabilitation with video games represents a new frontier for occupational therapy due to its highly motivational nature. Virtual reality (VR) adds an element of novelty and entertainment to therapy, thus motivating players to perform exercises more regularly. We propose leveraging the HTC VIVE Pro and the EXOS Wrist DK2 to create an immersive spellcasting “exergame” (exercise game) that helps motivate children with dysgraphia to improve writing fluency.

hi

Student Innovation Challenge – Virtual Reality [BibTex]

Student Innovation Challenge – Virtual Reality [BibTex]


Understanding the Pull-off Force of the Human Fingerpad
Understanding the Pull-off Force of the Human Fingerpad

Nam, S., Kuchenbecker, K. J.

Work-in-progress paper (2 pages) presented at the IEEE World Haptics Conference (WHC), Tokyo, Japan, July 2019 (misc)

Abstract
To understand the adhesive force that occurs when a finger pulls off of a smooth surface, we built an apparatus to measure the fingerpad’s moisture, normal force, and real contact area over time during interactions with a glass plate. We recorded a total of 450 trials (45 interactions by each of ten human subjects), capturing a wide range of values across the aforementioned variables. The experimental results showed that the pull-off force increases with larger finger contact area and faster detachment rate. Additionally, moisture generally increases the contact area of the finger, but too much moisture can restrict the increase in the pull-off force.

hi

Project Page [BibTex]

Project Page [BibTex]


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Random Sum-Product Networks: A Simple and Effective Approach to Probabilistic Deep Learning

Peharz, R., Vergari, A., Stelzner, K., Molina, A., Shao, X., Trapp, M., Kersting, K., Ghahramani, Z.

Proceedings of the 35th Conference on Uncertainty in Artificial Intelligence (UAI), pages: 124, (Editors: Amir Globerson and Ricardo Silva), AUAI Press, July 2019 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


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Reinforcement Learning for a Two-Robot Table Tennis Simulation

Li, G.

RWTH Aachen University, Germany, July 2019 (mastersthesis)

ei

[BibTex]

[BibTex]


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Physical activity in non-ambulatory toddlers with cerebral palsy

M.Orlando, J., Pierce, S., Mohan, M., Skorup, J., Paremski, A., Bochnak, M., Prosser, L. A.

Research in Developmental Disabilities, 90, pages: 51-58, July 2019 (article)

Abstract
Background: Children with cerebral palsy are less likely to be physically active than their peers, however there is limited evidence regarding self-initiated physical activity in toddlers who are not able, or who may never be able, to walk. Aims: The aim of this study was to measure self-initiated physical activity and its relationship to gross motor function and participation in non-ambulatory toddlers with cerebral palsy. Methods and procedures: Participants were between the ages of 1–3 years. Physical activity during independent floor-play at home was recorded using a wearable tri-axial accelerometer worn on the child’s thigh. The Gross Motor Function Measure-66 and the Child Engagement in Daily Life, a parent-reported questionnaire of participation, were administered. Outcomes and results: Data were analyzed from the twenty participants who recorded at least 90 min of floor-play (mean: 229 min), resulting in 4598 total floor-play minutes. The relationship between physical activity and gross motor function was not statistically significant (r = 0.20; p = 0.39), nor were the relationships between physical activity and participation (r = 0.05−0.09; p = 0.71−0.84). Conclusions and implications: The results suggest physical activity during floor-play is not related to gross motor function or participation in non-ambulatory toddlers with cerebral palsy. Clinicians and researchers should independently measure physical activity, gross motor function, and participation.

hi

DOI [BibTex]

DOI [BibTex]


Competitive Collaboration: Joint Unsupervised Learning of Depth, Camera Motion, Optical Flow and Motion Segmentation
Competitive Collaboration: Joint Unsupervised Learning of Depth, Camera Motion, Optical Flow and Motion Segmentation

Ranjan, A., Jampani, V., Balles, L., Kim, K., Sun, D., Wulff, J., Black, M. J.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2019, June 2019 (inproceedings)

Abstract
We address the unsupervised learning of several interconnected problems in low-level vision: single view depth prediction, camera motion estimation, optical flow, and segmentation of a video into the static scene and moving regions. Our key insight is that these four fundamental vision problems are coupled through geometric constraints. Consequently, learning to solve them together simplifies the problem because the solutions can reinforce each other. We go beyond previous work by exploiting geometry more explicitly and segmenting the scene into static and moving regions. To that end, we introduce Competitive Collaboration, a framework that facilitates the coordinated training of multiple specialized neural networks to solve complex problems. Competitive Collaboration works much like expectation-maximization, but with neural networks that act as both competitors to explain pixels that correspond to static or moving regions, and as collaborators through a moderator that assigns pixels to be either static or independently moving. Our novel method integrates all these problems in a common framework and simultaneously reasons about the segmentation of the scene into moving objects and the static background, the camera motion, depth of the static scene structure, and the optical flow of moving objects. Our model is trained without any supervision and achieves state-of-the-art performance among joint unsupervised methods on all sub-problems.

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Paper link (url) Project Page Project Page [BibTex]

Paper link (url) Project Page Project Page [BibTex]


Data-driven inference of passivity properties via Gaussian process optimization
Data-driven inference of passivity properties via Gaussian process optimization

Romer, A., Trimpe, S., Allgöwer, F.

In Proceedings of the European Control Conference, European Control Conference (ECC), June 2019 (inproceedings)

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PDF [BibTex]

PDF [BibTex]


Taking a Deeper Look at the Inverse Compositional Algorithm
Taking a Deeper Look at the Inverse Compositional Algorithm

Lv, Z., Dellaert, F., Rehg, J. M., Geiger, A.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2019, June 2019 (inproceedings)

Abstract
In this paper, we provide a modern synthesis of the classic inverse compositional algorithm for dense image alignment. We first discuss the assumptions made by this well-established technique, and subsequently propose to relax these assumptions by incorporating data-driven priors into this model. More specifically, we unroll a robust version of the inverse compositional algorithm and replace multiple components of this algorithm using more expressive models whose parameters we train in an end-to-end fashion from data. Our experiments on several challenging 3D rigid motion estimation tasks demonstrate the advantages of combining optimization with learning-based techniques, outperforming the classic inverse compositional algorithm as well as data-driven image-to-pose regression approaches.

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pdf suppmat Video Project Page Poster [BibTex]

pdf suppmat Video Project Page Poster [BibTex]


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Kernel Mean Matching for Content Addressability of GANs

Jitkrittum*, W., Sangkloy*, P., Gondal, M. W., Raj, A., Hays, J., Schölkopf, B.

Proceedings of the 36th International Conference on Machine Learning (ICML), 97, pages: 3140-3151, Proceedings of Machine Learning Research, (Editors: Chaudhuri, Kamalika and Salakhutdinov, Ruslan), PMLR, June 2019, *equal contribution (conference)

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PDF link (url) [BibTex]

PDF link (url) [BibTex]


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Challenging Common Assumptions in the Unsupervised Learning of Disentangled Representations

Locatello, F., Bauer, S., Lucic, M., Raetsch, G., Gelly, S., Schölkopf, B., Bachem, O.

Proceedings of the 36th International Conference on Machine Learning (ICML), 97, pages: 4114-4124, Proceedings of Machine Learning Research, (Editors: Chaudhuri, Kamalika and Salakhutdinov, Ruslan), PMLR, June 2019 (conference)

ei

PDF link (url) [BibTex]

PDF link (url) [BibTex]


Local Temporal Bilinear Pooling for Fine-grained Action Parsing
Local Temporal Bilinear Pooling for Fine-grained Action Parsing

Zhang, Y., Tang, S., Muandet, K., Jarvers, C., Neumann, H.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2019, June 2019 (inproceedings)

Abstract
Fine-grained temporal action parsing is important in many applications, such as daily activity understanding, human motion analysis, surgical robotics and others requiring subtle and precise operations in a long-term period. In this paper we propose a novel bilinear pooling operation, which is used in intermediate layers of a temporal convolutional encoder-decoder net. In contrast to other work, our proposed bilinear pooling is learnable and hence can capture more complex local statistics than the conventional counterpart. In addition, we introduce exact lower-dimension representations of our bilinear forms, so that the dimensionality is reduced with neither information loss nor extra computation. We perform intensive experiments to quantitatively analyze our model and show the superior performances to other state-of-the-art work on various datasets.

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Code video demo pdf link (url) [BibTex]

Code video demo pdf link (url) [BibTex]


Learning Joint Reconstruction of Hands and Manipulated Objects
Learning Joint Reconstruction of Hands and Manipulated Objects

Hasson, Y., Varol, G., Tzionas, D., Kalevatykh, I., Black, M. J., Laptev, I., Schmid, C.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), pages: 11807-11816, IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2019, June 2019 (inproceedings)

Abstract
Estimating hand-object manipulations is essential for interpreting and imitating human actions. Previous work has made significant progress towards reconstruction of hand poses and object shapes in isolation. Yet, reconstructing hands and objects during manipulation is a more challenging task due to significant occlusions of both the hand and object. While presenting challenges, manipulations may also simplify the problem since the physics of contact restricts the space of valid hand-object configurations. For example, during manipulation, the hand and object should be in contact but not interpenetrate. In this work, we regularize the joint reconstruction of hands and objects with manipulation constraints. We present an end-to-end learnable model that exploits a novel contact loss that favors physically plausible hand-object constellations. Our approach improves grasp quality metrics over baselines, using RGB images as input. To train and evaluate the model, we also propose a new large-scale synthetic dataset, ObMan, with hand-object manipulations. We demonstrate the transferability of ObMan-trained models to real data.

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pdf suppl poster link (url) Project Page Project Page [BibTex]

pdf suppl poster link (url) Project Page Project Page [BibTex]


Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervision
Learning to Regress 3D Face Shape and Expression from an Image without 3D Supervision

Sanyal, S., Bolkart, T., Feng, H., Black, M. J.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), pages: 7763-7772, IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2019, June 2019 (inproceedings)

Abstract
The estimation of 3D face shape from a single image must be robust to variations in lighting, head pose, expression, facial hair, makeup, and occlusions. Robustness requires a large training set of in-the-wild images, which by construction, lack ground truth 3D shape. To train a network without any 2D-to-3D supervision, we present RingNet, which learns to compute 3D face shape from a single image. Our key observation is that an individual’s face shape is constant across images, regardless of expression, pose, lighting, etc. RingNet leverages multiple images of a person and automatically detected 2D face features. It uses a novel loss that encourages the face shape to be similar when the identity is the same and different for different people. We achieve invariance to expression by representing the face using the FLAME model. Once trained, our method takes a single image and outputs the parameters of FLAME, which can be readily animated. Additionally we create a new database of faces “not quite in-the-wild” (NoW) with 3D head scans and high-resolution images of the subjects in a wide variety of conditions. We evaluate publicly available methods and find that RingNet is more accurate than methods that use 3D supervision. The dataset, model, and results are available for research purposes.

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code pdf preprint link (url) Project Page [BibTex]

code pdf preprint link (url) Project Page [BibTex]


MOTS: Multi-Object Tracking and Segmentation
MOTS: Multi-Object Tracking and Segmentation

Voigtlaender, P., Krause, M., Osep, A., Luiten, J., Sekar, B. B. G., Geiger, A., Leibe, B.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2019, June 2019 (inproceedings)

Abstract
This paper extends the popular task of multi-object tracking to multi-object tracking and segmentation (MOTS). Towards this goal, we create dense pixel-level annotations for two existing tracking datasets using a semi-automatic annotation procedure. Our new annotations comprise 65,213 pixel masks for 977 distinct objects (cars and pedestrians) in 10,870 video frames. For evaluation, we extend existing multi-object tracking metrics to this new task. Moreover, we propose a new baseline method which jointly addresses detection, tracking, and segmentation with a single convolutional network. We demonstrate the value of our datasets by achieving improvements in performance when training on MOTS annotations. We believe that our datasets, metrics and baseline will become a valuable resource towards developing multi-object tracking approaches that go beyond 2D bounding boxes.

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pdf suppmat Project Page Poster Video Project Page [BibTex]

pdf suppmat Project Page Poster Video Project Page [BibTex]


PointFlowNet: Learning Representations for Rigid Motion Estimation from Point Clouds
PointFlowNet: Learning Representations for Rigid Motion Estimation from Point Clouds

Behl, A., Paschalidou, D., Donne, S., Geiger, A.

In Proceedings IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), IEEE International Conference on Computer Vision and Pattern Recognition (CVPR) 2019, June 2019 (inproceedings)

Abstract
Despite significant progress in image-based 3D scene flow estimation, the performance of such approaches has not yet reached the fidelity required by many applications. Simultaneously, these applications are often not restricted to image-based estimation: laser scanners provide a popular alternative to traditional cameras, for example in the context of self-driving cars, as they directly yield a 3D point cloud. In this paper, we propose to estimate 3D motion from such unstructured point clouds using a deep neural network. In a single forward pass, our model jointly predicts 3D scene flow as well as the 3D bounding box and rigid body motion of objects in the scene. While the prospect of estimating 3D scene flow from unstructured point clouds is promising, it is also a challenging task. We show that the traditional global representation of rigid body motion prohibits inference by CNNs, and propose a translation equivariant representation to circumvent this problem. For training our deep network, a large dataset is required. Because of this, we augment real scans from KITTI with virtual objects, realistically modeling occlusions and simulating sensor noise. A thorough comparison with classic and learning-based techniques highlights the robustness of the proposed approach.

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pdf suppmat Project Page Poster Video [BibTex]

pdf suppmat Project Page Poster Video [BibTex]


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Generate Semantically Similar Images with Kernel Mean Matching

Jitkrittum*, W., Sangkloy*, P., Gondal, M. W., Raj, A., Hays, J., Schölkopf, B.

6th Workshop Women in Computer Vision (WiCV) (oral presentation), June 2019, *equal contribution (conference)

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[BibTex]

[BibTex]